One or more Replay modules can be added by selecting Modules | Add | Replay. The module stores all frames in memory and is therefore very fast, but make sure you have enough memory available. For 640*480 @ 30 fps you need about 800 MB available RAM. The formula to get the memory requirement per replay module in MB is
vertical resolution * horizontal resolution * frames per second * 3 * 30 / 1000000.
If there's not enough memory available, the module will be disabled and you cannot select a video source. Due to limitations in 32 bit software, the max. amount of memory available for VidBlasterX, and so the replay modules, is 4 GB.
A description of all controls, commands and options is listed below (right click the module to get access to its popup menu).
The (delayed) video stream is displayed here.
Select the video source to be delayed.
Move slider to the left to increase the delay from 0 to 30 seconds.
Hard cut to the video replay module's video stream. In the Studio and Broadcast editions this is a shortcut to selecting the replay module in the Video Switcher's program bus.
Start a video transition using the Transition setting in the popup menu. In the Studio and Broadcast editions this is a shortcut to selecting the video replay module in the Video Switcher's preview bus, choosing the desired transition and making a transition.
Select transition used when Trans is clicked.
Clears the module.
Removes the module.